Look development made easy!
I'm currently collaborating with a couple of other artists to bring professionals and aspiring artists a brand new concept that will drastically speed up the look development process inside Vray resulting in higher quality, faster and more consistent results across the board!
This is a project I desperately need completed myself so you can count on it assisting your production workflow!
Stay tuned, subscribers will have Alpha access until the system is fully live!
5/2/14- Vray 3.0 for 3dsMax released!
The wait is finally over! Visit the product page to see all the amazing new features I've been testing in the 3.0 Beta.
I was happy to be a part of the development phase with a few of my suggestions making it into the initial release with a couple others set for release with the first service pack
2/2/14- Lesson 3 Out now!
Mastering Vray Lesson 3 is out now and covers advanced optimization on a scene Peter Guthrie has graciously provided for everybody.
I managed to get the render times reduced by at least 25% with a further improvement in quality over the settings Guthrie used called the "universal settings"
Vlado has suggested to use those settings for the last few years so I'm extremely happy to finally bury the confusion.
Please head on over to Peters website and check out his amazing portfolio.
02/1/14- Lesson 2 Recap
In the build up to creating advanced materials Lesson 2 gets the ball rolling on my custom method for producing realistic shaders.
In this lesson, subscribers can find out how to effectively layer materials with a physically accurate approach that will put you a step ahead of the best.
22/11/13- Lesson 1- Getting Started
Let's begin! Before wasting ANY time on creative work you absolutely must have a concrete understanding of how Vray is working under the hood so welcome to a new age of understanding!
Hard Surface WIP: Tore
I've finally started my new character, Tore!
Here is a small Wip.
Remember, I'll be Live streaming every Friday 9pm EST if you want to see the process!
06/2/14- John O'connell : Sampling for Archviz artists in Vray 2.4
In case you haven't seen enough about optimising Vray, John O'Connell has produced an awesome FREE 90 minute Tutorial going into even more detail on interior archviz scenes, typically the type of environment that produces dreadful render times.
John and I have been working on clearing up the confusion about Vray for the last year on the forums and this video is another step in the right direction!
Get a cup of coffee ready and attack the video over at Vimeo!
6/2/14- Monthly Interview
Head over to the blog to see my interview with close friend and amazingly talented sculptor Aleks Kirilenko discuss his origins in the industry and the psychological barriers that often hold us back from reaching our true potential.
4/2/14- Mastering Hard Surface- Q4 2014
For many years now I've been getting requests to create more Hard Surface courses and I'm happy to finally say I'll be offering one later this year when Mastering Vray finishes up.
If you have any questions or requests you'd like to make about the course send me an email
Pre sales will go live in a couple of months at a greatly reduced price
New website live!
I've worked really hard to bring subscribers an open and easy to use platform for the Mastering Vray course as well as a centralised location for my portfolio and blog.
I hope you enjoy the look and feel of everything, any suggestions, just send me an email to